But in true dramatic tradition, things are about to get worse. The game takes place some time in the future Skynet, the US military defence computer has nuked most of humanity into oblivion, and is doing its damnedest to eliminate the remaining vestiges of human resistance. ParadoxĪnd in Skynet you'll need every last weapon and ammo clip you can lay your hands on. After all, everyone knows that all giant 20 foot killing machines are duty-bound to stand absolutely still while you whack them futilely round the ankles with a bit of pipe. The latter is bound to be the most useful weapon in the game, especially after you run out of ammo. I can only suggest that the military must be suffering serious budget cutbacks.īut in Skynet, you're thoughtfully provided with an Uzi, a laser rifle, some grenades, a handful of molotov cocktails, a machine gun, oh, and a lead pipe. I mean, why? As if sending you out to single-handedly wipe out an army of monsters wasn't enough, your superiors decide to kit you out with the crappest weapon you can find. What's unusual about Skynet is that you actually begin the game with some decent weaponry, instead of the usual pop-gun that other games such as Quake or Duke Nukem 3D start you off with. in fact as far as Skynet goes, none of these are particularly remarkable. To what am I referring? The gameplay? The graphics? The intricate level design? No. 'This', I thought, 'is groundbreaking stuff'. Well, I have to admit, when I first played Skynet, I was stunned.
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